Dredgecat-Model Mining Robot

The Dredgecat is a mechanical horror. It settles in a two-legged, horizontal posture, like some sort of technological dinosaur. Most of its physical power reside in its legs, which allow it to bound rapidly across the landscape reaching speeds of nearly 20 miles per hour (Move 9). It has two, small, short arms tucked under is body, but tipped with digging equipment rather than proper hands. Its “head” is a single, large camera lens. The rest of its body houses a cargo space that can carry up to 75 lbs; and it has external cargo hooks capable of carrying an additional 75 lbs. Fully upright, it would tower over a man at 8’, but standing in its normal posture, it’s “hips” come to a man’s shoulders. Like most Redjack robots, a Dredge-cat can only speak in warbles, beeps and whistles, though many have a tendency to growl and rumble in low tones.

A Dredgecat is a mining-robot, though they also excel at salvage. The robot comes programmed with climbing programming, pitons built into its legs and “hands” and climbing lines that allow it to scale almost any mountain. It also comes with prospecting and demolition software, which it uses with its digging tools to carve into the landscape to extract whatever metals it might have found. Many Dredgecats carry banger-bots on their cargo hooks, up to 3 (and an additional three in its internal bay), which it communicates with via radio and uses as “living demolition charges.” Their cargo bays and speed also make them excellent cargo carriers.

The Dredgecat below is sparsely equipped. Many Dredgecats come with mining lasers, added armor in place of their cargo hooks, the ability to see through a layer of rock (or thin walls) and out to great distances, and an onboard ultrascanner (usually facing forward), which it uses to detect ores or useful parts. When combined with tactical programming or other combat upgrades, the Dredgecat makes for a nightmarish “warbot” on the cheap, though it needs to engage in some clever tactics to get its opponents in range; it typically uses its banger-bots as traps and ambushes opponents with its mining laser.

Redjack Dredgecat-Model Robot Template

125 points
Cost: $50,000
Weight: 380 lbs
Power Requirement: 3D/week

Attributes: ST 25 [0]; DX 10 [0]; IQ 10 [0]; HT 12 [0].

Secondary Traits: Dmg 2d-1/3d+2; BL 80 lbs; HP 25* [0]; Basic Speed 5.5 [0]; Basic Move 6/9* [0]; Will 10 [0]; Per 10 [0]; FP NA [0];

Advantages: Dredge-Cat Chassis [148]; Eye for Distance [1]; Universal Upgrades [1]; Versatile [5].

Disadvantages: Psi-Wars Volitional AI [-27]; Standard Redjack Safeguard Programming [-18]; choose -10 points from Redjack Personality Architecture optional disadvantages.

Skills: Climbing (A) DX [2]-10; Computer Operation (E) IQ [1]-10; Explosives (Demolition) (A) IQ+2 [8]-12; Freight Handling (A) IQ [2]-10; Law (Alliance Criminal) (H) IQ-2 [1]-8; Navigation (Land) (A) IQ+2* [1]-12; Prospecting (A) IQ+2 [8]-12; Savoir-Faire (Servant) (E) IQ [1]-10; Scrounging (E) Per [1]-10;

Dredgecat Traits

Redjack Dredge-Cat Chassis

148 points

Traits: ST +15 (SM +1; -10%) [68]; HT +2 [20]

Secondary Traits: Basic Move +1 [5]; SM +1 [0];

Advantages: Absolute Timing [2]; Ambidexterity [5]; Doesn’t Breathe [20], DR 40 (Cannot Wear Armor -40%) [24]*; Enhanced Move (Ground) [20]; Machine [25]; Payload (Cargo-hooks; up to 75 lbs; Exposed -50%) 6 [3]; Payload (Internal Cargo Bay; 75 lbs) 6 [6]; Protected Senses (Vision, Hearing) [10]; Reduced Consumption 3 [6]; Sealed [15]; Sharp Claws [2]; Telecommunication (Comm System, 100 mile range, Burst +30%, Secure +20%) [18]; Vacuum Support [5].

Perks: Accessories (Heavy Flashlight, Personal Computer) [2], Burrower [1], Climbing Line [1]; Magnetized Feet [1];

Disadvantages: Affected by Magnetic Fields [-1]; Appearance (Unattractive) [-4]; Arms (Short, reach C; Weak, ST 10) [-7]; Bad Grip 1 [-5]; Camera Eye [-30]; Cannot Speak (Beep) [-15]; Electrical [-20], Maintenance (one person, monthly) [-2]; Numb [-20]; Restricted Diet (Very Common, power cells [-10]

Dredgecat Upgrades

Ground-Penetrating Visual Scanners Upgrade

12 points
Hardware Upgrade
Cost: $3000

A Dredge-Cat has considerable room in its “head” for superior visual software; indeed, many Redjack customers consider this a requisite on their Dredge-Cats. This upgrade grants the Dredgecat the ability zoom up to 4× with its visual sensors, and it can “see” through up to 6 inches or material while doing so.

Advantages: Penetrating Vision 1 (Blockable, Dense Substances -30%) [7]; Telescopic Vision 2 [10];

Disadvantages: Remove Protected Vision [5] for -5 point.

Mining Laser Upgrade

46 points
Hardware Upgrade
Cost: $5000

Built into an undercarriage beneath their “eye,” where their “mouth” would be, this mining laser allows the Dredgecat to punch through tough rock to allow them to reach softer clays and soils when extracting ores. It also serves to carve through walls or to sever parts when engaging in salvage. It fires a continuous beam (a jet) up to 10 yards long that can fire for up to 5 seconds before it needs 5 seconds to recharge.

Statistics: 6d (10) cut inc or pi inc, Jet; 1/2D and Max 10; RoF 1; Shots 5 (recharges naturally after 5 seconds).

Advantages: Innate Attack 6d (10) cut inc (Armor Divisor 10, +200%; Incendiary +10% Jet +0%; Increased ½ D range ×2, 10 yards, +5%; Limited Uses, 5, replenishes in 5 seconds, -5%) [42]

Skills: Beam Weapons (Projector) (E) DX+2 [4]-12;

Nanopolymer Reinforcement Upgrade

29 points
Hardware Upgrade
Cost: $15,000

Older Dredgecat models don’t have cargo-hooks and instead come with heavier nanopolymer armor, and more modern models often “hang” armor reinforcement on their hooks. The nanopolymer armor makes the robot bulkier in appearance, with a matte gray or drab, olive green appearance. The net effect improves the robot’s DR from 40 to 80 and grants it double DR vs plasma or shaped charges.

Advantages: Replace both DR 40 (Cannot Wear Armor -40%) [24] and Payload 6 (75 lbs; exposed -50%) [3] with DR 80 (Cannot Wear Armor -40%; Laminate +10%) [56] for 29 points.

Irregular Tactical Programming

16 points
Blackmarket Software Upgrade
Cost: $8,000

Redjack would never condone programming one of their mining robots for warfare, but a surprising number of Dredgecats either figure it out on their own, or get blackmarket programming to make them better fighters. This mostly focuses on how the Dredgecat utilizes its on-board banger bots. This software upgrade allows it to maintain real-time contact with the banger-bots, to maintain a constant, up-to-date map of the situation, and then to deploy them in ways meant to maximize their destruction the element of surprise to scatter an enemy force.

Skills: Tactics (H) IQ [4]-10; Traps (A) IQ+2 [8]-12; improve Explosives (Demolition) one level to (A) IQ+3 [12]-13 for 4 points;

Tunnel Navigation Upgrade

18 points
Hardware Upgrade
Cost: $1,000

Dredgecats that operate as miners often need to spend extended periods of time underground. This upgrade adds an additional pressure gauge to its internal inertial compass to get a better sense of how deep or high it is, giving it 3D spatial sense, and then using that sense to improve its ability to navigate complex, underground mazes.

Advantages: Replace Absolute Direction [5] with 3D Spatial Sense [10] for 5 points.

Skills: Navigation (Underground) (A) IQ+2* [2]-12.

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